Helping to Support Teaching and Learning
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Interactive Learning
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This mat offers a dynamic platform for children to engage with coding basics by programming the Bee-Bot to navigate through fairy tale settings.
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Curriculum Support
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Aligns with Key Stage 1 Computing curriculum, enhancing skills in creating and debugging simple programs through practical application.
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Geography Skills
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Supports geographical learning at Key Stage 1, helping children develop fieldwork skills by exploring spatial relationships on the mat.
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Cross Curricular
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Links computing with both literacy and geography.
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Computing Skills
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Specifically supports the ‘Create and debug simple programs’ aim of the Computing curriculum at Key Stage 1, fostering useful digital literacy.
TTS Bee-Bot® Fairy Tale Mat
An engaging activity mat that introduces children to control technology through beloved fairy tales.
Overview
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Ideal for reinforcing computational skills, this mat lets children program a path through stories like Jack and the Beanstalk.
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This enchanting mat invites children to dive into coding through narrative-driven exercises, visiting characters from classic fairy tales. It supports educational goals in the Computing curriculum at Key Stage 1, focusing on creating and debugging simple programs, and encourages spatial awareness.
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Effectively employed in various learning scenarios, the mat’s design facilitates understanding of primary-level programming and geographical concepts, making it a versatile resource in any learning curriculum, enhancing practical learning through play.
Supports the National Curriculum
Computing, Key Stage 1
Create and debug simple programs.












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